Added some power level checks
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@ -190,7 +190,7 @@ This module is for interacting with the room that the commands are being execute
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* !room banned Lists the banned users and their provided reason
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* !room kicked Lists the kicked users and their provided reason
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* !room state [event type] [optional state key] Gets a state event with given event type and optional state key
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* !room tombstone [target] Creates a tombstone event pointing to target room. Target room can be alias (starting with #) or id (starting with !).
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* !room tombstone [target] Creates a tombstone event pointing to target room. Target room can be alias (starting with #) or id (starting with !). User must be admin in the room.
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Note on tombstone: If using alias, bot must be present in target room. This is the preferred way. If using id, make sure it's correct, as it's not validated!
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Tombstoning requires power level for room upgrade. Make sure bot has it in the room.
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@ -614,8 +614,8 @@ Admin commands to manage users.
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#### Usage
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* !users list [pattern] - List users matching wildcard pattern
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* !users kick [pattern] - Kick users matching wildcard pattern from room
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* !users list [pattern] - List users matching wildcard pattern (must be owner)
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* !users kick [pattern] - Kick users matching wildcard pattern from room (must be admin in room)
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## Bot setup
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@ -8,6 +8,7 @@ class MatrixModule(BotModule):
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if len(args) == 2:
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if args[0] == 'list':
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bot.must_be_owner(event)
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users = self.search_users(bot, args[1])
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if len(users):
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await bot.send_text(room, ' '.join(users))
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@ -15,6 +16,7 @@ class MatrixModule(BotModule):
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await bot.send_text(room, 'No matching users found!')
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return
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if args[0] == 'kick':
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bot.must_be_admin(room, event)
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users = self.search_users(bot, args[1])
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if len(users):
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for user in users:
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